Hello, my name is Andreas Hirsch. I am a UXUI designer with over ten years of professional experience.

I have worked for Apple Inc. in the USA, for several international start-ups and for Burda Media in Germany. I am a strategic planner with an assured sense of style. I will make your project a success.

let’s work together

Brands I've worked for:

my core competencies

The digital world is constantly changing. In order to achieve long-term success, it is good to have a designer at your side who, with experience and intuition, fully understands you and your company and works out holistic solutions. I have already worked with the latest technologies that may not develop their full potential until the day after tomorrow and I have the foresight and intellectual freedom to weigh up what exactly makes sense today. I have already thought outside many boxes and will find amazing solutions to your challenges.

I have experience in successfully accompanying projects from the first idea through a detailed concept to a pixel-perfect design. But I can also take up a project and pass it on at crucial milestones.

I work with the programs Adobe XD, Figma, Sketch, Invision, Illustrator, Photoshop, AfterEffects, Blender (3D), Aero, Reality Composer and Lens Studio.

I have interface skills in integrating Unity, Unreal, Xcode, Android and HTML / CSS.

my work process

1. Detailed and thorough discussion

In the beginning there should be listening and understanding.

tools: listening, rich experience, empathy

2. Visualization of the conversationand the next steps

I visualize what I took with me from the briefing and where the journey should go. In this way it can be compared whether the visions matche.

tools: pens, paper, post-it notes, flipchart and the like

3. Wireframes

Plans take shape. Hierarchies and processes are organized logically.

tools: Adobe XD, Invision, Figma or Sketch. I will use the software you prefer.

4. Interactive prototype

An interactive prototype can be used to check whether the plan makes sense or whether it needs to be improved.

tools: Adobe XD, Invision, Figma or Sketch. I will use the software you prefer.

5. Interface worked out pixel-perfect

With love for the smallest detail, I work out the interface and hand over the assets in such a way that the development team can continue to work with them easily.

tools: Adobe XD, Invision, Figma or Sketch in connection with Illustrator, Photoshop, After Effects and Blender
Of course, the number of feedback loops and the level of detail of the artifacts always depends on the scope of the project and the number of steakholders and team members involved. But for me, “form follows function” and “from the whole to the detail” always apply.